My rebirth is different

Page 1079



Page 1079

Many people in the game industry are paying close attention to the situation of this game.

Everyone has a feeling that there is finally a company that is going to stand up and challenge the status of the Facebook game!

And Tencent is obviously the most qualified one!

Since its inception, the Facebook game has become a mountain of pressure on companies in the entire industry.

From chess and card game platforms to stand-alone games, to online games, and even began to acquire and form their own large-scale game studios.

For peers, it is simply all-round crushing.

The disparity in strength is too great, basically there is no hope of defeating the Facebook game.

And Tencent is different, because Tencent's situation is actually similar to that of Facebook games.

Both companies have huge Internet traffic, with user bases in the hundreds of millions!

As long as the quality of the game is good and the publicity and promotion is strong enough, then the national hit game can be created immediately!

Facebook game has verified this rule.

World of Warcraft and CSOL have achieved great success successively, and also made amazing profits for the Facebook game.

Now, Tencent is taking the old path of Facebook games, and it seems that its determination is greater than Facebook games!

Everyone has studied this QQ Triumph.

quality...

Naturally, it is not as good as World of Warcraft and CSOL.

Those two games are absolutely unrivaled kings in their respective segments!

QQ Triumph is of course incomparable.

However, the quality is still OK, at least compared to games like Legendary Miracle, it is not inferior in the slightest.

Since legends and miracles can become hits, Shanda and Ninetowns have made a lot of money.

There is no reason why QQ Triumph, which is more vigorously promoted and has a stronger company foundation, should not become a hit!

………………

"Wow, I'm already level [-]! Network administrator, network administrator!"

In an Internet cafe in a certain provincial capital city, a boy who looked like a high school student stood up and shouted loudly.

In this Internet cafe, this phenomenon is too common these days.

The network administrator has long been used to it, and someone will stand up and call him over at any time.

So he picked up a small notebook and hurried over.

Stretching out his head to glance at the screen, he said with a smile, "Hey, that's good, you've already reached level [-]. It's ok, I'll write down your phone number, and I'll refund the internet fee when I get off the phone. You boy, again Spend a day online in vain, and make a lot of money.”

The boy, that is Xiao Ming, said with a smile: "Haha, this game is really conscientious. I have been online for free for three days, and I have earned more than 20 Q coins!"

A few friends next to him also laughed.

"It's really made a lot of money. I also surfed the Internet for three days for free and earned more than a dozen Q coins."

"Hey, I was rather unlucky. I didn't get out on the first day. I was detained by my parents for summer homework, so I wasted a day. I only got online for free for two days, and I didn't earn Q coins at all."

"Okay, keep going guys! There are two days left in this event, let's keep working hard and try to play him for five days for free!"

"Yes, I heard that the game will be officially launched soon. There will be a fee at that time, will everyone play it then?"

"Let's talk about it at that time. Anyway, when it's free now, we will play it. When it's charged, we'll see the situation..."

A group of people said in a hurry.

Chapter 895 The data is amazing

"Now the number of registered users has reached more than 800 million! The user retention rate has reached more than 80.00%[-]! The data is very amazing!"

On the day before QQ Kaixuan's official operation, Tencent held another high-level meeting.

Tomorrow, this game will be officially launched for a fee.

Whether everyone is a "young model in the clubhouse" or "going to sea to work" depends on tomorrow's situation.

Of course, that's a bit of an exaggeration.

For a listed company as big as Tencent, even if a game fails, it won't matter.

But injuries are inevitable.

Especially the blow to the morale of all employees of the company is fatal.

However, judging from the current situation, everything is developing in a good direction.

All the data are astonishing.

Especially the user retention rate, which is the most important criterion for measuring the quality of a game.

Under normal circumstances, the three-day retention rate can reach 60.00%.

The one-week retention rate can reach thirty to forty percent.

This is already an excellent game.

Even for such a masterpiece as World of Warcraft, when it was first launched and operated, the one-week retention rate barely reached 60.00%.

That's already a record!

But QQ Triumph clearly goes above and beyond.

Of course, this data is obtained during the free period, and it is not really effective data.

The real data will not be known until the game is officially charged and operated.

By the way, the QQ Kaixuan game adopts the time-based charging system that is currently common in the market.

Like World of Warcraft, it adopts the monthly card and time-point card mode, and even learned the in-game store mode of World of Warcraft.

In Triumph's in-game store, there will also be a variety of fancy clothes, big wings, mounts, weapon skins, etc. for sale.

If you want to buy these additional products, of course you have to pay separately.


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